At first glance, building an employee game room can seem a little counter-intuitive. Won’t it distract employees and hinder productivity? At least, that’s the outdated thinking of companies that will get left behind. In fact, the opposite is true.
There’s no escaping the fact that work is a stressful environment, even in the best companies. After hours of working away, employees soon become fatigued and in need of re-energization. And if they don’t get it, the quality of their work declines, which ultimately leads to reduced company profit.
This is where a game room can help. Everyone loves games, whether it be ping pong or darts. Games provide a way of breaking free from the mental shackles of assignments and deadlines and allow workers to simply have fun. This significantly improves mental health and leads to healthier, happier employees who are far more committed to their employer’s vision.
It also helps break the stigma that the workplace is an area you associate with gloom and doom. Games evoke feelings of pleasure and comfort — emotions we usually associate with our homes.
Many jobs require employees to sit at desks staring at screens for long periods of time. This results in a lack of physical activity and increases the risk of eye strain. Game rooms help mitigate these effects by motivating employees to ditch their phones and be more active during their breaks.
You can also choose to offer healthy snacks to further enhance employee health. All this requires is a small replenishing area with a fridge to keep food and beverages cool. Make sure to avoid unhealthy snacks and drinks filled with added sugar. Instead, offer healthy alternatives such as fruit, nuts, health bars, and natural smoothies and juices.
Teamwork is one of the founding pillars of running a successful business. It is for this reason employers are constantly searching for ways to improve it. But finding an organic solution has always been troublesome. Dedicated team-building exercises often feel forced, which means they never work as well as expected. Once again, gaming provides the perfect modern-day solution.
Simply put, games bring people together. They encourage employees to converse and develop relationships. What’s more, these interactions are not restricted to department teams. But rather, they extend to all employees within the business. This helps people understand the challenges their fellow colleagues face, which encourages compassion and collaboration. Thus helping operations flow more smoothly.
The key here is to cater to the needs of everyone in your business. This means it is optimal to include a diverse range of games so that everyone will want to get involved. Generally speaking, short action-packed games are the best choices for a game room.
Exhilarating games are better at helping employees hit the mental reset button. And those that are short in length encourage more people to get involved, and fit much easier into lunch breaks.
The best examples of games you should feature in your game room include foosball and ping pong.
Employees can play both of these with four players at a time which encourages a lot of social interaction. The cost of foosball and ping pong is also rather affordable. Once you purchase the tables themselves the only other items you need to buy are ping pong paddles and balls.
Beyond this, you should also include some slower more casual games such as pool. And board games for those who prefer to sit down and flex their brainpower. Checkers and chess are obvious choices that most people should know how to play.
The final type of games you should certainly consider are video games. Video games are arguably the most popular type of game in today’s society. Many people own a games console and play on a daily or weekly basis. Undoubtedly, this will even help build friendships that persist beyond the workplace which is beneficial all around.
All you need to feature video games is a games console, around 2-4 controllers, and a selection of games. You don’t even have to have a very expansive collection. Employees will likely bring in their own to share and play.