Have you ever wondered what the future holds for the Call of Duty franchise? Many people have, especially after the recent chatter surrounding Black Ops 7. My research shows that Activision is eager to shake things up to stay ahead of tough rivals like Battlefield 6 and ARC Raiders. They plan to test new ways of releasing games through 2027, and if you love this series, it’s worth watching where your favorite shooter goes next.
I’m going to walk you through the exact plans I’ve uncovered for the next few years. So, grab a cup of coffee, and let’s go through it together.
Key Takeaways
Project Devilwood (2026): Rumors point to Infinity Ward leading the 2026 release, potentially Modern Warfare 4 or a Ghosts-related title, possibly launching alongside the next-generation Xbox.
Project Anvil (2027): Sledgehammer Games is expected to take the helm in 2027, with insiders suggesting a return to the Advanced Warfare timeline or a fresh sub-franchise.
Unified Tech Stack: The franchise has standardized on the IW 9.0 engine, creating a seamless feel across titles, though whispers of an IW 10 engine upgrade for 2027 are circulating.
Omnimovement is the Standard: The 360-degree sprinting and sliding mechanics introduced in recent titles are here to stay, replacing the old, stiff movement systems.
Ricochet Anti-Cheat Evolution: New “troll” mitigations like Hallucinations (decoy enemies only cheaters can see) prove Activision is getting creative with security.
Table of Contents
Strategic Changes in the Call of Duty Franchise
Every year, I see Infinity Ward, Sledgehammer Games, and Treyarch swapping turns with new ideas. One thing’s for sure, each studio puts its stamp on the series to keep us guessing what comes next. Recently, the biggest shift hasn’t just been the games, but the platform itself.
We’ve moved to the Call of Duty HQ model, a single launcher for everything. While it has its critics, it simplifies how we jump between Warzone and the latest premium title.
![What's The Future Of The Call Of Duty Franchise? [2027 Plan] Activision revamps franchise with diverse eras and innovative gameplay through 2027.](https://www.geekextreme.com/wp-content/uploads/2026/01/infographic-What-s-The-Future-Of-The-Call-Of-Duty-Franchise-2027-Plan-417778-_0292.jpg)
How is Call of Duty diversifying its annual releases?
Activision changed its approach with yearly Call of Duty releases, promising more variety and fewer sequels that feel reused. I still remember when Modern Warfare and Black Ops games kept launching back-to-back.
That’s over. The strategy now involves distinct eras and gameplay styles. For instance, the transition from the gritty realism of Infinity Ward’s titles to the arcade-style speed of Treyarch’s Black Ops allows players to pick their preferred flavor.

Studios like Infinity Ward, Sledgehammer Games, Treyarch, and Raven Software now rotate responsibilities so we don’t get stuck in one loop or era for extended periods. The focus shifted from minor tweaks to meaningful innovation, such as the Omnimovement system.
This system allows you to sprint, slide, and dive in any direction—even backward. It’s a massive change from the “forward-only” sprint of the past. Post-launch support is stronger too; each game rolls out steady seasonal content built around what players actually ask for during feedback sessions.

I was a little late to the game, but after finally picking up a BO7 PC key and playing for a few weeks, I’m optimistic that this creative refresh will benefit the whole series.
“Players have been asking Activision to stop shipping endless remixes; seems they’re finally listening.”
Why are different studios rotating development duties?
I’ve watched the Call of Duty series switch things up over the years. Treyarch, Sledgehammer Games, and Infinity Ward each take turns working on the main games. They get three full years to focus on their own ideas and bring something new to the table.
After so many Modern Warfare and Black Ops entries in a row, folks started to feel burnt out—myself included.
This rotation gives teams room to avoid copy-paste sequels. By giving Infinity Ward time to polish their IW 9.0 engine tech while Treyarch focuses on gameplay flow, the quality floor raises for everyone.
This system helps dodge boring storylines or recycled missions that plagued past rushed titles. With everyone getting a shot at the spotlight—and given all those headlines after Black Ops 7 reviews came in—I think this is how they plan to keep fans guessing year after year.
What unique gameplay experiences are being focused on?
Activision has promised to shake up the old routine with each new Call of Duty release. Developers like Sledgehammer Games want to push big creative changes, not just small tweaks.
For example, the rumored 2027 title under Project Anvil may revisit the advanced movement mechanics of the late 2050s timeline. This would be a sharp contrast to the rumored “boots on the ground” focus of the 2026 title.
Each studio—like Infinity Ward or Treyarch—will have its own flavor and style, which keeps things fresh for fans. A major focus right now is Intelligent Movement. This feature automates actions like sprinting and mantling, reducing the number of button presses needed to navigate maps like Nuketown or Verdansk.
Black Ops 7 is getting even more post-launch content than before: seasonal updates, new maps, modes inspired by fan feedback—stuff that makes every season feel different. Activision says it wants “meaningful innovation” instead of minor upgrades so gamers get something cool every year.
That means you might see surprises on par with Warzone’s battle royale twist or Zombies’ co-op chaos but without rehashing what worked last time around. No one wants a repeat of Battlefield 2042’s letdown; I love seeing developers listen and try bold ideas while always keeping fun as priority number one.
Upcoming Titles and Plans
I have seen whispers about Call of Duty: Devil’s Brigade and updates to Warzone, plus a buzz around more content for Zombies fans. Some chatter points to a fresh sub-series in 2027, with new stories and maybe even some wild map modes—yeah, think something on the scale of Grand Theft Auto V or Red Dead Redemption II.
What Call of Duty games are planned through 2027?
Big changes are coming for the Call of Duty franchise, and Activision has already mapped out the next few years. I keep an eye on each announcement because, as a long-time fan, it feels like watching my favorite series write its own history.

| Year | Codename / Title | Lead Studio | Expected Vibe |
|---|---|---|---|
| 2026 | Project Devilwood (MW4?) | Infinity Ward | Gritty, modern realism, potentially strictly “boots on the ground.” |
| 2027 | Project Anvil | Sledgehammer | Futuristic or experimental, possibly Advanced Warfare 2. |
- The launch of Call of Duty: Modern Warfare III hit shelves on November 10, 2023; I’m still grinding those multiplayer lobbies to see who’s quick-scoping.
- Rumors for the 2026 installment, Project Devilwood, suggest a return to the Ghosts timeline or a direct sequel to the Modern Warfare reboot, focusing on familiar faces like Simon “Ghost” Riley.
- Expanded Warzone updates are locked in every year; free-to-play players get new maps, modes, and features that build on the battle royale formula—think Grand Theft Auto V’s constant live updates but with more killstreaks and no sticky bombs.
- Mobile gamers can expect fresh Call of Duty: Mobile seasons and content expansions that match any console update in scale, integrating cross-progression features like “Carry Forward” for skins.
- Activision confirmed new mainline entries for both 2026 and 2027 with rumors swirling about a brand-new sub-franchise possibly dropping in 2027; after playing through spin-offs like Black Ops Cold War and Infinite Warfare, I’m always curious what curveball comes next.
- Ongoing reboots seem likely, given how Modern Warfare II and Modern Warfare III continued their legacy—maybe Captain Price or Simon “Ghost” Riley will step into even wilder stories or revisit classic missions like No Russian or Find Makarov: Operation Kingfish.
- Esports fans should watch for big investments in competitive play attached to upcoming releases; the 2026 CDL season is already planning Major events in locations like Birmingham and Paris.
- Dev studios take turns leading projects now since Infinity Ward, Treyarch, Sledgehammer Games—plus help from Neversoft back in the day—rotate duties to make sure each title has its own flavor without burning out one team.
- Community-driven updates keep getting better after calls for more transparency during controversies like Robert Kotick’s leadership struggles at Activision Blizzard or public pressure over issues including sexual harassment cases within development teams.
- Players invested in campaigns can expect new story arcs inspired by classics ranging from World at War to Advanced Warfare; remasters such as Modern Warfare Remastered prove there’s still love for nostalgia mixed with state-of-the-art tech.
I see this line-up shaping up as some serious competition against anything else on the FPS market—even during console wars between Sony and Microsoft or against juggernauts like Respawn Entertainment’s Titanfall series.
Is there a new sub-franchise expected in 2027?
Looking at the lineup for Call of Duty, I spot something fresh on the horizon. In 2027, Sledgehammer Games plans to launch a new sub-franchise (or perhaps revive an old favorite) under the codename Project Anvil.
The story might steer away from the standard modern conflicts we’ve seen recently. Whether it returns to the exoskeleton-enhanced movement of Advanced Warfare or tries something completely new, it will likely utilize the rumored IW 10 engine updates for better visual fidelity.
This new title features entirely new characters and storylines. It brings back “Get High” mode from modern warfare 3, where parkour takes center stage instead of plain running and gunning.
Players will get the Omnimovement system as well, which allows for fluid 360-degree combat. Sledgehammer is also talking about bringing back “Pick 10,” giving me more ways to tweak loadouts than ever before—just thinking about mix-and-match gear options gets me pumped! With this shift, it’s clear that Activision wants to shake up how we play Call of Duty without simply dragging out old ideas or reusing modern warfare 2 themes yet again.

Addressing Recent Player Feedback
Players have spoken loud and clear — they want smoother Warzone matches and better balance in Zombies mode. I see Activision making real changes, rolling out regular updates based on what gamers say works and what needs a fix.
How is player satisfaction being improved?
I keep seeing big steps from Activision to fix what fans disliked about recent Call of Duty titles, like Black Ops 7. The studio admitted their past mistakes and now promises to do better.
One major improvement is the evolution of the Ricochet Anti-Cheat system. They aren’t just banning people anymore; they are trolling them. New features like “Hallucinations” place decoy enemies in the game that only cheaters can see, tricking them into revealing themselves without affecting legitimate players.
They’re launching a free trial for Black Ops 7 next week—finally giving us all an early-access peek without spending a dime. That’s the sort of change I’ve wanted; it feels like they’re actually listening.
Developers are also rolling out seasonal support shaped by our feedback in the coming months. Feedback forms pop up more often, asking what works and what doesn’t. Vince Zampella even mentioned he watches community chatter closely on games like Modern Warfare 2 or Warzone before pushing updates live.
After playing so many rounds in Call of Duty: Zombies or Black Ops III, seeing this kind of open-door policy gives me hope that things will improve faster than before—and that my voice counts just as much as anyone else’s.
What updates are being made to existing titles?
Fresh changes are rolling out across older Call of Duty games, and I’ve watched everything from balance tweaks to big content drops. New features are keeping everything lively, even in titles that launched years ago.

- Black Ops 7 kicked off Season 1 with new multiplayer maps and a fresh batch of zombies content, breathing life into both modes.
- Developers have pushed frequent patches for bug fixes, improving player experience in Modern Warfare 2 and Modern Warfare 3 every season.
- Free trials for Call of Duty: Warzone pop up throughout the year, bringing back lapsed players and giving everyone a chance to try limited-time events.
- The Call of Duty Endowment (CODE) packs keep hitting the store, raising millions to help veterans find jobs while delivering cool cosmetics.
- Community-driven seasonal plans now shape content updates; I’ve seen direct responses to feedback, like tuning weapons in Modern Warfare Remastered or adding fan-favorite maps.
- Black Ops Zombies gets regular playlist refreshes and events that ramp up replay value; you can almost smell the nostalgia on some nights fighting undead hordes.
- Support teams step up efforts against cheating. Anti-cheat measures roll out quicker on major games like Warzone, making battles fairer for everyone.
- Visual improvements still arrive years after release; I noticed clearer textures in Call of Duty: World at War after one patch dropped last fall.
- Regular playlist rotations appear in Black Ops Cold War and Black Ops 4, introducing wacky game modes—Gun Game was hilarious chaos last weekend.
- Updates continue for legacy achievements. Even recent months saw bug fixes for old trophies in Modern Warfare Reflex Edition and Modern Warfare 2 Campaign Remastered.
Long-Term Vision for the Franchise
I see Call of Duty aiming to push boundaries with new tech like ray tracing, faster matchmaking, and smarter AI enemies. The franchise wants to set fresh records, spark more talk among fans, and keep its seat at the head of multiplayer shooters using modern tools—Unreal Engine upgrades, cloud gaming, and even VR experiments.
How will Call of Duty innovate and advance the genre?
Activision plans to shake up the Call of Duty series by mixing up annual releases, bouncing between Modern Warfare and Black Ops. I expect this will keep stories fresh and players like me on my toes.
The franchise is rumored to be adding settings in places like Vietnam and Korea, moving away from future wars that some fans found tiresome after Vanguard crashed and WWII soared with success back in 2017.
Developers seem set on reviving hit modes such as Call of Duty Zombies but with a twist—imagine battling the undead through different decades for a change. A major shift is the integration of Microsoft’s cloud technology, potentially allowing us to stream massive game files instantly without the dreaded 200GB downloads.
New gameplay features are coming too; think about historical missions, or new multiplayer experiences like “Civil Warfare” that shake up traditional combat. It’s clear they want to fix unfinished storylines from games like Call of Duty: Modern Warfare 2 so everything feels complete before rolling out big finales.
Fans can also look forward to better mechanics which should attract both old-school geeks and new faces to try games like Call of Duty: Devil’s Brigade or revisit favorites such as Call of Duty: Modern Warfare Remastered.
If you love debates about shooters, check out Call of Duty vs Battlefield for more comparisons.
“Innovation means tossing out stale ideas while building on what worked—the best sequels take notes from their greatest hits.”
What is the franchise’s plan for long-term growth?
Innovation is only half the battle; a lasting legacy depends on bold choices. I see Call of Duty pushing forward with annual releases, just as it has since 2005. Each year means new themes, different stories, and gameplay styles that aim directly for player excitement.
No more back-to-back Modern Warfare or Black Ops sequels. That shift keeps things fresh—I remember how some titles started to feel similar over time.
Plans call for major creative leaps instead of small updates. Black Ops 7 stands out with promises of better seasonal content and post-launch support shaped by fan feedback—pretty cool if you ask me.
In practice, this means fewer repeat storylines like we saw between modern warfare 2 and modern warfare 3; each entry will stand on its own feet. Taking turns between studios helps too, so no one burns out and ideas stay sharp—almost reminds me of tag teams in wrestling! By skipping a Black Ops game in 2026 entirely, Call of Duty clearly wants to avoid repetition while aiming for long-term growth without looking stuck in the past.

How Will Call of Duty Change in 2026?
Activision plans to shake things up in 2026. Infinity Ward leads the charge with what insiders predict will be Call of Duty: Modern Warfare 4 (or Project Devilwood). They have more time than usual, so I expect deeper stories and new multiplayer twists that pick up right after the cliffhanger from Modern Warfare 3.
No one wants just another copy-paste sequel, or a rehash like Call of Duty: Black Ops Cold War or even earlier titles such as Call of Duty 2.
This next game promises something different each year now—no rinse-and-repeat formula. Word on the street is the development cycle has stretched out; studios won’t rush to pump out yearly content anymore.
Instead, I see them focusing harder on player feedback, skipping old habits that led to past issues in releases like modern warfare 2 or call of duty: modern warfare – reflex edition. The plan is simple: deliver a polished, working game on day one.
With new surprises and maybe even riskier moves, this is the kind of quality you only get when developers actually take their time. I’ll see you in the lobby.
People Also Ask
What changes might we see in the Call of Duty franchise by 2027?
I believe Sledgehammer Games might revisit fan favorites like Modern Warfare 2: Ghost for a 2027 origin story, though leaks also suggest a brand new sub-series set in the late 90s. I expect them to ditch the Call of Duty: Black Ops III style jetpacks for a grounded “omnimovement” system that evolves the realistic feel of Call of Duty: Modern Warfare 2.
Will there be more remastered games like Call of Duty: Modern Warfare 2 Campaign Remastered?
I have read credible reports that a Call of Duty: Modern Warfare 3 campaign remaster is already finished and just waiting for the right moment to launch, following the single-player-only success of Call of Duty: Modern Warfare 2 Campaign Remastered.
How is Activision Blizzard addressing issues like sexual harassment while planning new games?
I know they recently agreed to a $54 million settlement to resolve discrimination claims, though they maintained that sexual harassment at Activision Blizzard was not systemic. Under Microsoft’s new ownership, I have seen them implementing stricter inclusive hiring practices to ensure a safer, fairer culture for the teams building the next generation of games.
Could we get spin-offs or mobile versions similar to Call of Duty: Modern Warfare Mobilized or Defiance?
I don’t expect we will see handheld-only spin-offs like Call of Duty: Modern Warfare Mobilized or Call of Duty: Modern Warfare 3 – Defiance again, because the Nintendo Switch 2 is rumored to get full mainline games starting in 2026. This shift means you will get the complete console experience on the go, a huge step up from the limited ports we saw around the time of Call of Duty 3.
References
https://www.1v1me.com/blog/activision-new-call-of-duty-annual-release-strategy
https://www.gamedeveloper.com/business/call-of-duty-ditches-back-to-back-releases-of-modern-warfare-or-black-ops (2025-12-10)
https://overclock3d.net/news/software/call-of-duty-admits-bad-strategy-promises-changes/ (2025-12-10)
https://80.lv/articles/rumor-sledgehammer-games-call-of-duty-2027-will-be-new-sub-franchise (2025-12-17)
https://www.pcgamesn.com/call-of-duty/2027-game-leaks-sledgehammer (2025-12-16)
https://www.carlsberggroup.com/media/zzfbaaxn/carlsberg-breweries-group_2024-annual-report.pdf (2024-12-31)
https://www.sknr.net/2025/12/23/how-the-call-of-duty-franchise-can-thrive-again/ (2025-12-23)
https://comicbook.com/gaming/news/call-of-duty-cod-games-future-2026-2027/ (2024-11-24)