

| Intel: ray-tracing FTW! nVidia: whoa there; hold on a sec |
| Written by t-readyroc | |
| Friday, 07 March 2008 | |
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Speaking of 3D engines, Ryan over at PCPerspective sat down with nVidia's chief scientist to discuss the ray-tracing vs rasterization debate that's seen some increased action lately (Larrabee, anyone?). Needless to say, nVidia takes a bit of a different stance than Intel on ray-tracing being the "future" of gaming rendering.
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